Otherworldly riders, swift and formidable, fighting viciously in the name of the Lord of all forests and beasts.
The Wild Riders of Kurnous are Orion's personal guard, each as aggressive and impulsive as he. They are fey and dangerous creatures who are no longer truly the Elves they once were. Now and forever, they are a part of the Wild Hunt's eternal glory. In appearance, Wild Riders are throwbacks to the ancient days of the Elves. Their weapons are things of crude iron, or even flint; their ceremonial robes and armour seldom more than the pelts of animals slain during their sacred hunts. Yet there is an otherworldliness and nobility about the Wild Riders that cannot easily be denied; the power of Kurnous flows through them as surely as it does through Orion.
|Can Cause Fear||This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.|
|Vanguard Deployment||This unit can deploy outside the deployment zone.|
|Hide (forest)||This unit can hide in forests until enemy units get too close.|
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
In the midst of a bloodbath it's good to know that someone has your back.
|Cavalry & Chariots|
|Missile Cavalry & Chariots|
|Monsters & Beasts|
|Rare Monsters & Beasts|