Long ago, Queen Neferata stole the secrets of eternal life from Nagash. The elixir she created was flawed, bestowing immortality but at great cost. And so the Vampires were created and they have been a plague upon the living ever since.
Millennia later and the darkling figure of Vlad von Carstein arrived in Sylvania - a backwater region within the Stirland province of the Empire. Soon the whole of Sylvania's destitute nobility was in his thrall; the von Carstein bloodline was born. For years, the Vampire Counts of Sylvania kept their Undying existence a deathly secret. The region’s pathetic peasants and the neighbouring lords had their suspicions but nothing was proven until Vlad revealed himself in full lifeless glory at the head of an Undead host. His desire was nothing more than the throne of the Empire
Vlad was slain at the Siege of Altdorf, the Undead army withered and his Vampire sires fled back to Sylvania, which was known to be a cursed land, tainted by perpetual death for evermore. Whilst Vlad’s bid for a vast Undead Empire failed, he did start a pattern that would repeat itself several times over the coming centuries. A von Carstein would take the reins of power within Sylvania and inevitably strike out against the living at the head of an Unliving army – power-hungry Necromancers, Zombie hordes, ranks of Skeletons, tomb-skulking Crypt Ghouls and bestial Varghulfs are just some of the nightmares a Vampire Lord can summon to his indomitable will.
Vlad may have been the first of the von Carstein line, but Mannfred was equally feared - he also came close to despoiling the Empire, being finally brought to bay at Hel Fenn and slain. But what is no longer living is never easy to kill; both Vlad and Mannfred have risen again. The dead have never rested easily in Sylvania and now they lurch from their graves, summoned to Unlife by the Midnight Aristocracy as each prepares to challenge mankind once more. Both believe they are the rightful, Eternal Emperor; the usurper, Karl Franz, will learn this at great cost - and all the living will pay tribute to the von Carsteins’ Unholy Majesty!
Units
Melee Infantry
Unit Size | Melee Attack | Melee Defence | Armour Value | Missile Block Chance | Morale | Attack Speed | AP Damage | Damage | Bonus vs Infantry | Bonus vs Large | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Zombies |
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160 | 5 | 6 | 15 | 0 | 30 | 4.30 | 2 | 16 | 0 | 0 |
Zombies |
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160 | 5 | 6 | 0 | 0 | 30 | 4.30 | 2 | 16 | 0 | 0 |
Cairn Wraiths |
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60 | 24 | 20 | 0 | 0 | 38 | 4.30 | 38 | 6 | 0 | 0 |
Skeleton Warriors |
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160 | 18 | 22 | 20 | 35 | 30 | 4.30 | 6 | 20 | 0 | 0 |
Skeleton Warriors |
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160 | 18 | 22 | 20 | 35 | 30 | 4.30 | 6 | 20 | 0 | 0 |
Crypt Ghouls |
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120 | 27 | 24 | 10 | 0 | 44 | 4.30 | 4 | 36 | 0 | 0 |
Crypt Ghouls |
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120 | 27 | 25 | 10 | 0 | 44 | 4.30 | 4 | 36 | 0 | 0 |
Grave Guard (Great Weapons) |
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120 | 24 | 26 | 90 | 0 | 50 | 4.30 | 28 | 12 | 8 | 0 |
Skeleton Spearmen |
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160 | 14 | 30 | 20 | 35 | 30 | 4.50 | 6 | 18 | 0 | 13 |
Grave Guard |
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120 | 24 | 36 | 90 | 55 | 50 | 4.40 | 8 | 30 | 8 | 0 |
Grave Guard |
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120 | 22 | 36 | 90 | 55 | 50 | 4.40 | 8 | 30 | 8 | 0 |
Cavalry & Chariots
Unit Size | Melee Attack | Melee Defence | Armour Value | Missile Block Chance | Morale | Charge Bonus | Attack Speed | AP Damage | Damage | Bonus vs Infantry | Bonus vs Large | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hexwraiths |
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60 | 24 | 20 | 0 | 0 | 38 | 34 | 4.60 | 34 | 4 | 0 | 0 |
Black Knights (Lances & Barding) |
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60 | 24 | 22 | 110 | 30 | 50 | 62 | 5.10 | 12 | 30 | 0 | 0 |
Black Knights |
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60 | 26 | 30 | 80 | 30 | 50 | 26 | 4.90 | 9 | 29 | 0 | 0 |
Blood Knights |
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60 | 32 | 40 | 110 | 30 | 65 | 72 | 5.10 | 11 | 25 | 0 | 22 |
Monsters & Beasts
Unit Size | Melee Attack | Melee Defence | Armour Value | Missile Block Chance | Charge Bonus | Attack Speed | AP Damage | Damage | Bonus vs Infantry | Bonus vs Large | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Dire Wolves |
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80 | 26 | 14 | 0 | 0 | 20 | 4.60 | 3 | 19 | 0 | 0 |
Crypt Horrors |
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16 | 30 | 24 | 15 | 0 | 24 | 4.20 | 50 | 15 | 0 | 0 |
Vargheists |
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16 | 38 | 24 | 10 | 0 | 22 | 4.00 | 28 | 72 | 0 | 0 |
Crypt Horrors |
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12 | 30 | 28 | 30 | 0 | 30 | 4.20 | 50 | 15 | 0 | 0 |
Fell Bats |
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60 | 14 | 44 | 0 | 0 | 6 | 4.30 | 2 | 20 | 0 | 0 |
Artillery & War Machines
Faction | Number | Armour Value | Missile Block Chance | Morale | Range | Ammo | Armour Piercing Damage | Damage | ||
---|---|---|---|---|---|---|---|---|---|---|
Black Coach |
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Vampire Counts | 1 | 60 | 0 | 40 | 0 | 90 | 30 | |
Corpse Cart |
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Vampire Counts | 1 | 45 | 0 | 55 | 0 | 6 | 20 | |
Corpse Cart (Balefire) |
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Vampire Counts | 1 | 45 | 0 | 55 | 0 | 6 | 20 | |
Corpse Cart (Unholy Lodestone) |
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Vampire Counts | 1 | 45 | 0 | 55 | 0 | 6 | 20 | |
Mortis Engine |
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Vampire Counts | 1 | 40 | 0 | 60 | 0 | 70 | 50 |
Regiments of Renown
Unit Size | Melee Attack | Melee Defence | Armour Value | Missile Block Chance | Morale | Attack Speed | AP Damage | Damage | Bonus vs Infantry | Bonus vs Large | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
The Tithe (Zombies) |
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200 | 7 | 11 | 15 | 0 | 40 | 4.30 | 2 | 16 | 0 | 0 |
The Claw of Nagash (Mortis Engine) |
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18 | 36 | 21 | 40 | 0 | 70 | 4.00 | 70 | 50 | 15 | 0 |
The Direpack (Dire Wolves) |
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80 | 32 | 23 | 0 | 0 | 40 | 4.60 | 3 | 19 | 0 | 14 |
The Chillgheists (Hexwraiths) |
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60 | 29 | 31 | 0 | 0 | 48 | 4.60 | 34 | 4 | 0 | 0 |
Verek's Reavers (Black Knights - Lances & Barding) |
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60 | 29 | 34 | 110 | 30 | 60 | 5.10 | 12 | 30 | 0 | 0 |
The Konigstein Stalkers (Skeleton Warriors) |
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160 | 23 | 34 | 60 | 35 | 40 | 4.30 | 6 | 20 | 0 | 0 |
The Devils of Swartzhafen (Vargheists) |
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16 | 45 | 36 | 10 | 0 | 72 | 4.00 | 28 | 72 | 0 | 0 |
The Feasters in the Dusk (Crypt Ghouls) |
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120 | 33 | 37 | 10 | 0 | 54 | 4.30 | 4 | 36 | 0 | 0 |
The Sternsmen (Grave Guard) |
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120 | 29 | 51 | 90 | 55 | 60 | 4.40 | 8 | 30 | 8 | 0 |