Throni Ironbrow

Primary tabs

The Master Runesmith stands by his Lord – his kin – one last time before the gods.

Karak Azul is a prosperous Dwarfen city to the south of Eight Peaks, renowned for producing powerful weapons of unrivalled quality. In the ancient times it was a process overseen by the Master Runesmith Throni Ironbrow, a distant blood-relative and close friend of King Lunn Ironhammer of Eight Peaks. When Ironbrow received word that Eight Peaks would likely be the next stronghold to fall, he demanded permission to leave his throng to make the treacherous Underway journey northwards to help his kinsperson. Such was his value to Karak Azul that his request was immediately denied – perhaps it was little surprise that Eight Peaks would eventually fall, leaving Karak Azul the only Southern Dwarfhold to withstand the Greenskin armies that surged into Dwarf territory during the Time of Woes.


Attribute Description
Can Cause Fear This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
Can Cause Terror This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Encourage This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Hide (forest) This unit can hide in forests until enemy units get too close.
Unbreakable This unit does not suffer any form of leadership loss and will never rout.


Ability Description

The fires of a Runesmith’s forge burn brighter and hotter, its blessing upon an ally’s weapons increasing their potency.

Rune of Negation

The secret of this powerful rune was given to a Runelord by Valaya herself, insulating all under its auspices with protection from magic.

Rune of Oath & Steel

Armour inscribed with the Rune of Oath and Steel will not bend or buckle.

Rune of Wrath & Ruin

As the Runelord hammers upon the Anvil of Doom, he shapes the Rune of Wrath and Ruin - causing the earth to crack, venting forth fire and sulphur.