One incensed Squig is enough trouble. For whosoever attracts their ire, an entire herd conjures a nightmare!
Cave Squigs are found far beneath the World's Edge Mountains. They are improbable creatures, part-fungus and part-flesh with spheroid bodies, beady eyes and gaping maws dominated by row upon row of dagger-like teeth. Night Goblins hunt Cave Squigs for a number of purposes. Squig hide is very useful and Squig meat is considered a delicacy. Some are captured and reared to become guard creatures or pets to affluent Boss-types (no other could afford to feed such voracious beasts). In times of need, Squigs are driven into battle to devastating effect. When all goes well, a Night Goblin Squig Herd can chomp through any opposition. When it goes wrong, such as when all their Night Goblin Herders are slain, the remaining Cave Squigs quickly disperse. Driven mad by noise and prodding, Cave Squigs are eager to scatter in all directions, snapping at anything in their way, including other mobs on their own side. Night Goblins, being a bit deranged, don't seem to mind such a risk - as long as it is somebody else being bitten in two by suddenly rampaging, wild Cave Squigs.
|Hide (forest)||This unit can hide in forests until enemy units get too close.|
|Immune to Psychology||The unit is immune to psychological attacks (fear and terror).|
|Rampage!||When this unit gets hurt it may go on a rampage against nearby enemy units, attacking the closest one and ignoring any orders given.|
|Squigs Go Wild||
If a Squig is not told what to bite, it will bite anything. Me, you, itself - anything!
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