Soulcrusher (War Mammoth)

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A legendary destroyer of both the physical and metaphysical, annihilating souls by trampling foes into an unrecognisable pulp.

Roaming across the frozen north are the woolly colossuses of the Old World – the gargantuan Feral Mammoths. With their elephantine trunks and great curved tusks, they are not unlike living mountains, feeding off the thorny barrens and causing the ground to quake as they follow their endless migration paths. The Northmen frequently seek them out as abandoned calves, for if a mammoth is trained early enough, it can be brought into battle as a highly effective trampling weapon that can easily reduce enemies to bloody ground-smears. Exposure to Chaos-tainted materials has resulted in some of the species mutating into larger and more aggressive versions of the regular feral variety, sometimes sprouting extra horns that make them desirable to be ridden into battle as War Mammoths.

Attributes

Attribute Description
Can Cause Fear This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
Can Cause Terror This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
Strider Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

Ability Description
Enrage

You really don't want to make them angry. No, *really*.

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