Morghur the Shadowgave

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Morghur does not care for the world as it is, preferring to remake it according to his ever-changing whims.

The vile, twisted creature known as Morghur is the essence of mutation and corruption given form. His coarse hair is woven through with gibbering, shrieking skulls, and his form flows and reshapes with every passing second. Morghur's lair is deep within a cave near the Forest of Arden. The dank, stone walls flow like water in his presence, constantly reforming to mirror the dark visions that plague him. Morghur's mind is filled with images of destruction and desolation. Hatred boils within his heart, and he is consumed with the desire to make his waking-dreams become reality -- to rip down civilisation in all its forms, to shatter order wherever it is found and to change the world constantly and randomly. As he walks the world, everything in his presence is irrevocably twisted. Grass grows in disturbing patterns beneath his hooves, streams flow backwards and animals mutate horribly.

Melee Contact Effects

Morghur the Shadowgave inflicts the following debuff when hitting an enemy.

Poison! (10 seconds)

  • -18% Armour-Piercing Missile Damage
  • -22% Missile Damage
  • -24% Speed
  • -18% Armour-Piercing Damage
  • -22% Weapon Damage

Attributes

Attribute Description
Encourage This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Hide (forest) This unit can hide in forests until enemy units get too close.
Immune to Psychology The unit is immune to psychological attacks (fear and terror).

Abilities

Ability Description
Apocalyptic Vision

In fitful dreams, he sees the end. The world collapsing in on itself, leaving nothing but ashes and aberration.

Stave of Ruinous Corruption

Imbued with the quiddity of Ruin, Morghur's gnarled staff summons deadly Chaos Spawn to do his bidding on the battlefield.

Foe-Seeker

There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.

Regeneration

There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.

Call of Violence

"We feel it. We all feel it. The pull to war. The tug of battle. The NEED to kill."

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