Dishevelled and mange-ridden, these wolves (and their riders) are savage beasts all the same.
Goblin Wolf Riders are dangerously fast, able to outride all other beasts save perhaps the swift steeds of the Elves. Some Wolf Rider mobs use bows to fill their enemies with arrows. They lope into range, unleash a hail of arrows, and then retreat before the foe can respond. Wolf Riders often harass the flanks of oncoming troops, but have also been known to charge into smaller (and more vulnerable) units such as war machines and enemy scouts. Other Wolf Rider mobs are more heavily armoured and these Goblins will dare to lower their spears and attack larger formations, howling as they crash headlong into enemy troops. However, it is often said that the snarling wolves are more formidable foes than the Goblins who ride atop their shaggy backs. More than one Warboss has found out that "dog boyz" are not always reliable, finding Wolf Riders as quick to leave the battlefield as they are to launch an attack.
|Vanguard Deployment||This unit can deploy outside the deployment zone.|
|Hide (forest)||This unit can hide in forests until enemy units get too close.|
|Immune to Psychology||The unit is immune to psychological attacks (fear and terror).|
|Fire Whilst Moving||This unit can fire while on the move.|
Unlike normal Goblin Wolf Rider Archers, Mogrubbs's Mangy marauders have excellent armour piercing missile damage and can be used to effectively harass armoured units.
|Cavalry & Chariots|
|Missile Cavalry & Chariots|
|Monsters & Beasts|
|Artillery & War Machines|