Missile Infantry

Faction Unit Size Armour Value Missile Block Chance Range Ammo AP Damage Damage Explosive AP Damagesort descending Explosive Damage
Glade Guard (Hagbane Tips) Wood Elves 80 15 0 170 20 4 18
Quarrellers Dwarfs 80 80 35 160 22 4 16
Hawk-Eyes of Drakira (Waywatchers) Wood Elves 60 15 0 180 20 18 6
Thunderers Dwarfs 80 80 35 145 22 16 4
Lothern Sea Guard High Elves 90 40 0 165 22 4 15
Gutter Runner Slingers (Poison) Skaven 120 20 0 140 24 2 9
Marauder Hunters Norsca 90 15 0 65 8 21 6
Waywatchers Wood Elves 60 15 0 180 20 18 6
Quarrellers (Great Weapons) Dwarfs 80 80 0 160 22 4 16
Darkshards Dark Elves 90 30 0 125 18 11 3
Handgunners The Empire 90 20 0 145 22 16 4
Lothern Sea Guard (Shields) High Elves 90 40 55 165 22 4 15
Night Runners (Slings) Skaven 120 10 0 140 22 1 8
Ungor Raiders Beastmen 120 15 0 115 22 1 12
Deepwood Scouts Wood Elves 80 15 0 170 20 4 18
Bugman's Rangers Dwarfs 80 40 35 160 20 4 16
Crossbowmen The Empire 90 20 0 160 22 4 16
Darkshards (Shields) Dark Elves 90 30 55 125 18 11 3
Marauder Hunters (Javelins) Norsca 90 15 0 90 12 7 18
Chameleon Skinks Lizardmen 90 30 0 80 26 3 9