Missile Infantry

Faction Unit Size Armour Value Missile Block Chance Range Ammo AP Damage Damage Explosive AP Damage Explosive Damage
Skeleton Archers 120 10 0 140 22 1 10
Shades Dark Elves 80 30 0 130 18 12 3
Blessed Chameleon Skinks Lizardmen 90 30 0 80 30 3 9
Poison Wind Globadiers Skaven 48 100 0 85 12 36 4
Glade Guard Wood Elves 80 15 0 170 22 4 18
Peasant Bowmen (Fire Arrows) Bretonnia 90 15 0 160 22 2 21
Night Goblin Archers (Fanatics) Greenskins 120 15 0 115 24 1 10
Blessed Legion of Phakth (Skeleton Archers) 120 30 0 160 22 1 10
Shades (Dual Weapons) Dark Elves 80 30 0 130 18 12 3
Skink Skirmishers Lizardmen 120 30 0 70 26 2 5
Rangers (Great Weapons) Dwarfs 80 40 0 75 8 26 6
Glade Guard (Starfire Shafts) Wood Elves 80 15 0 170 22 16 2
Peasant Bowmen (Pox Arrows) Bretonnia 90 15 0 160 22 3 16
Orc Arrer Boyz Greenskins 90 30 0 140 22 5 15
Free Company Militia The Empire 120 25 0 90 18 2 12
Shades (Greatswords) Dark Elves 80 30 0 130 18 12 3
Blessed Skink Skirmishers Lizardmen 120 30 0 70 26 2 5
Gutter Runners Skaven 120 20 0 70 12 3 11
Ulthar's Raiders (Rangers - Great Weapons) Dwarfs 80 40 0 75 8 26 6
Glade Guard (Starfire Shafts) Wood Elves 80 15 0 170 22 16 2