Missile Infantry

Faction Unit Size Armour Value Missile Block Chance Range Ammo AP Damagesort descending Damage Explosive AP Damage Explosive Damage
Ungor Raiders Beastmen 120 15 0 115 22 1 12
Goblin Archers Greenskins 120 25 0 115 24 1 10
Irondrakes Dwarfs 24 120 0 80 25 1 5 3 16
Da Rusty Arrers (Night Goblin Archers) Greenskins 120 15 0 115 24 1 10
Night Goblin Archers Greenskins 120 15 0 115 24 1 10
Peasant Bowmen (Fire Arrows) Bretonnia 90 15 0 160 22 1 23
Night Goblin Archers (Fanatics) Greenskins 120 15 0 115 24 1 10
Free Company Militia The Empire 120 25 0 90 18 2 12
Peasant Bowmen Bretonnia 90 15 0 160 22 3 16
Peasant Bowmen (Pox Arrows) Bretonnia 90 15 0 160 22 3 16
Glade Guard (Hagbane Tips) Wood Elves 80 15 0 170 20 4 18
Quarrellers Dwarfs 80 80 35 160 22 4 16
Quarrellers (Great Weapons) Dwarfs 80 80 0 160 22 4 16
Deepwood Scouts Wood Elves 80 15 0 170 20 4 18
Bugman's Rangers Dwarfs 80 40 35 160 18 4 16
Crossbowmen The Empire 90 20 0 160 22 4 16
Deepwood Scouts (Swiftshiver Shards) Wood Elves 80 15 0 135 20 4 14
Rangers Dwarfs 80 40 35 160 18 4 16
Deepwood Scouts (Swiftshiver Shards) Wood Elves 80 15 0 135 22 4 14
Glade Guard Wood Elves 80 15 0 170 20 4 18