Missile Infantry

sort descending Faction Unit Size Armour Value Missile Block Chance Range Ammo AP Damage Damage Explosive AP Damage Explosive Damage
Bugman's Rangers Dwarfs 80 40 35 160 18 4 16
Crossbowmen The Empire 90 20 0 160 22 4 16
Da Rusty Arrers (Night Goblin Archers) Greenskins 120 15 0 115 24 1 10
Deepwood Scouts Wood Elves 80 15 0 170 20 4 18
Deepwood Scouts (Swiftshiver Shards) Wood Elves 80 15 0 135 20 4 14
Deepwood Scouts (Swiftshiver Shards) Wood Elves 80 15 0 135 22 4 14
Free Company Militia The Empire 120 25 0 90 18 2 12
Glade Guard Wood Elves 80 15 0 170 20 4 18
Glade Guard (Hagbane Tips) Wood Elves 80 15 0 170 20 4 18
Glade Guard (Starfire Shafts) Wood Elves 80 15 0 170 20 16 2
Glade Guard (Starfire Shafts) Wood Elves 80 15 0 170 20 16 2
Goblin Archers Greenskins 120 25 0 115 24 1 10
Handgunners The Empire 90 20 0 145 22 16 4
Hawk-Eyes of Drakira (Waywatchers) Wood Elves 60 15 0 180 20 18 6
Irondrakes Dwarfs 24 120 0 80 25 1 5 3 16
Irondrakes (Trollhammer Torpedo) Dwarfs 24 120 0 90 20 115 28 10 4
Marauder Hunters Norsca 90 15 0 65 8 21 6
Marauder Hunters (Javelins) Norsca 90 15 0 90 12 7 18
Night Goblin Archers Greenskins 120 15 0 115 24 1 10
Night Goblin Archers (Fanatics) Greenskins 120 15 0 115 24 1 10