The definitive Wood Elf warriors within the armies of Athel Loren, bolstered by magical, poisoned arrow-tips for additional advantage.
When Athel Loren goes to war, it is the Glade Guard who form the core of the army. Each Elven household fights together on the battlefield with disparate kinbands, combining to create one or more formal regiments under the command of a lesser Lord or Lady of the realm. The Wood Elf army can only seem haphazard and slightly disorganised to outsiders, for each band of Glade Guard is expected to follow the general's broad instructions but, at the same time, is encouraged to take the initiative when the opportunity presents itself. Such a principle often leads to an overlapping line of battle, with individual Glade Guard kinbands advancing and retreating like blown leaves in a storm, all the while pouring volleys of arrows into the foe.
Ranged Contact Effects
Glade Guard (Hagbane Tips) inflicts the following debuff when hitting an enemy with a missile attack.
Poison! (10 seconds)
- -20% Armour-Piercing Missile Damage
- -20% Missile Damage
- -24% Speed
- -20% Armour-Piercing Damage
- -20% Weapon Damage
|Hide (forest)||This unit can hide in forests until enemy units get too close.|
|Fire Whilst Moving||This unit can fire while on the move.|
|Cavalry & Chariots|
|Missile Cavalry & Chariots|
|Monsters & Beasts|
|Rare Monsters & Beasts|