Cold-blooded in more ways than one, this flying killer waits to pounce from behind the blinding blizzard.
The mutating power of Chaos has touched more than just trolls and wolves in the malign wilderness of Troll Country. In its northern reaches, just below the surface of the frozen tundra, Frost-Wyrms lurk in their underground lairs. With the appearance of giant, winged monsters, nobody is entirely sure of their true nature or origins, but they are certainly abominable creatures tainted by Chaos. Some say that before the species mutated, they may have been Ice Dragons – a creature with a similarly dangerous killing ability in its icy, freezing breath, and a gargantuan size proportional to its age. Lying motionless beneath the frozen tundra, the cold-blooded Frost-Wyrm waits for the footfalls of trespassers before emerging to freeze them to death in their tracks.
Melee Contact Effects
Frigustrex, Scion of the Cold-Void inflicts the following debuff when hitting an enemy.
Frostbite! (6 seconds)
- -52% Speed
|Can Cause Fear||This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.|
|Can Cause Terror||This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.|
|Unbreakable||This unit does not suffer any form of leadership loss and will never rout.|
A localised blizzard whips up around the Frost-Wyrm, its icy turbulence preventing would-be attackers from getting too close.
This icy blast freezes and slows the foe - its withering cold hampering their attacks.