Firebark Elders (Tree Kin)

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Within these living, walking timbers, the souls of great Elven warriors wield powers of incendiary magic.

At the heart of every Tree Kin resides the soul of a dead Elf, though this is not the fate of all. Only the strongest and most driven souls retain enough individuality to become such creatures. Most, eager to renounce the identity and struggles that shaped their mortal lives, pass into the Weave of the forest. Though their family and friends might occasionally fancy that they can hear their loved one's voice upon the wind, it is but an echo of a life long abandoned. However, those souls that become Tree Kin are unable to completely abandon their grip on their former lives, and they forge themselves a new body out of dead timber so that they might continue to defend in death that which they loved in life.

Attributes

Attribute Description
Can Cause Fear This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
Charge Defence vs. Large When bracing, this unit negates the charge bonus of any large attacker.
Hide (forest) This unit can hide in forests until enemy units get too close.
Immune to Psychology The unit is immune to psychological attacks (fear and terror).

Abilities

Ability Description
The Wildfire Aura

The forest looks after its own.

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Comments

Hardcore Zadrot's picture

Explain if you know please!

You know what, I wish I had the answer to that as well. I know that any number above 0 means that the unit does fire damage, but beyond that I don't know what the number specifically means.

Hardcore Zadrot's picture

I found something interesting in KV-RULES: "fire_damage_only_applies_to_siege_equipment" is set to 1 by default and description says "Whether the fire damage applies only to siege equipment or to all entities (chariots, engines, etc.)". There is too much complex and hidden mechanics left in the game, like collision damage calculations, fire damage and randomly appearing 1 dmg to unit after recieving hit in melee from another entity that can do much more due to AP value of its weapon. Perhaps we should just ask CA_Duck or CA_Ato for explanations on forums. Can you do that? My eng is to bad for it, i wrote this with help of google translate

Good find! Yeah I can definitely try do that.