These arachnid aberrations make for powerful, terrifying mounts, bringing eight-legged death to their cowering foes.
The giant spider breed grows large enough to serve as mounts for Forest Goblins, who capture and hand-rear these scuttling nightmares. There are many sub-types of giant spider, such as Tilean Greybacks, Drakwald Mancatchers, and the Scarlet Deathheads of the Great Forest, to name just a few. All are poisonous and have steely, pincer-like mandibles that can punch through platemail to deliver a toxic bite. While not as fast as wolves or horses, these spiders can move at speed through the most dense patches of woods. Forest Goblin Spider Riders have become masters at stalking their prey, nimbly guiding their multi-legged beasts to scuttle across the treetop canopy to get into the ideal position before pouncing. Spider Rider mobs are known to ambush Empire patrols, eradicate Beastmen herds and even attack large monsters that encroach into their territory.
Melee Contact Effects
Deff Creepers (Forest Goblin Spider Rider Archers) inflicts the following debuff when hitting an enemy.
Poison! (10 seconds)
- -18% Armour-Piercing Missile Damage
- -22% Missile Damage
- -24% Speed
- -18% Armour-Piercing Damage
- -22% Weapon Damage
|Vanguard Deployment||This unit can deploy outside the deployment zone.|
|Hide (forest)||This unit can hide in forests until enemy units get too close.|
|Strider||Speed and combat penalties caused by terrain are ignored by this unit.|
|Fire Whilst Moving||This unit can fire while on the move.|
|Stalk||This unit can move hidden in any terrain.|
There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
|Cavalry & Chariots|
|Missile Cavalry & Chariots|
|Monsters & Beasts|
|Artillery & War Machines|
Submitted by Anonymous (not verified) on Fri, 07/28/2017 - 19:32