Chameleon Skinks

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Unseen on the battlefield, but felt when their deadly darts bring down enemies in their droves.

With skin able to mimic the patterns of their surrounding environment, Chameleon Skinks are able to sneak within a few arms' lengths of their enemies. From their ideal ambush position, the well-camouflaged Skinks will loose a hail of blowpipe darts, each tipped with the venomous secretions of a Lustrian tree frog. The poison is so virulent that it can even boil the foul blood in a Daemon's veins. Chameleon Skinks are exceptionally accurate, able to fire with unerring precision. They are aided by their large, protruding eyes which give them the means to focus on two different things independently, and to achieve all-around sight without moving their heads - a vital ability for a creature that stands completely still in order to blend in with its environment. Last, but not least, the Chameleon Skinks' eyes have a telescopic ability, enabling them to zoom their focus upon a target. Even heavily-armoured foes are not safe, as the Chameleon Skinks can aim at the more vulnerable joints or thread a shot straight through a miniscule helmet slit.

Melee Contact Effects

Chameleon Skinks inflicts the following debuff when hitting an enemy.

Poison! (10 seconds)

  • -18% Armour-Piercing Missile Damage
  • -22% Missile Damage
  • -24% Speed
  • -18% Armour-Piercing Damage
  • -22% Weapon Damage

Ranged Contact Effects

Chameleon Skinks inflicts the following debuff when hitting an enemy with a missile attack.

Poison! (10 seconds)

  • -18% Armour-Piercing Missile Damage
  • -22% Missile Damage
  • -24% Speed
  • -18% Armour-Piercing Damage
  • -22% Weapon Damage

Attributes

Attribute Description
Vanguard Deployment This unit can deploy outside the deployment zone.
Fire Whilst Moving This unit can fire while on the move.
Stalk This unit can move hidden in any terrain.

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