Nobody knows what the crown is or where it is from, but through it Azhag gains clairvoyance and power.
Azhag is a threat like no other. What makes Azhag so unusual is his ominous iron crown, which emanates pure, ancient evil. It is this crown, a relic of olden days, which grants Azhag sorcerous powers and a sinister council beyond the comprehension of any Greenskin. This evil combination of Orcish brute-strength and a brilliant, if completely malevolent, ability to grasp far-seeing strategy makes for a deadly combination.
Mount Options
This unit has the following mount options
Mount | Description |
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![]() | "Wyverns is good fer one thing, eatin' smashin' smellin' and flyin'. They're also good fer lettin' the other boyz know who's Boss!" |
Attributes
Attribute | Description |
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![]() | This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. |
![]() | This unit can hide in forests until enemy units get too close. |
Abilities
Ability | Description |
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There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish. |
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On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops. |
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The Warboss lifts his head and unleashes a mighty "WAAAGH!" – the boyz echo this terrifying roar as the entire Greenskin horde surges towards the enemy! |
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Azhag has no tolerance for infighting, when he issues an order the boyz must 'get on wiv it' or pay with a particularly grisly death. |
Spells
Spell | Description |
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Spellcasters who practise Death Magic can channel the life force of foes into their spells. |
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An invisible aura of horror surrounds the Wizard’s allies. Only the bravest foes now stand before them. |
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Spirits of the departed assail the Wizard’s foes, sapping their resolve and causing dread among their numbers. |
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Harnessing the sickly power of Shyish, the Wizard weakens the foe's will to survive the battle. |
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The Wizard extends an ebon hand towards the chosen foe, leeching its spirit through tainted sorcery. |
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Following the fate of the unsmiling warrior, Bjuna, the targets of the caster’s ire will laugh themselves to death. |
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A colossal orb of purple-edged darkness materialises - those who do not escape its crystalline touch are doomed for eternity! |